Ron Rieger, Egris’ president, presented to the IEEE on July
1st, 2008. The topic was “The Intersection of Algorithms,
Games, and Robotics”.
IEEE Robotics and Automation Society proudly
announces the
Buenaventura Section meeting notice
for July 2008…
“The
Intersection of Algorithms, Robotics
and Games”
Speaker:
Mr. Ronald Rieger, The Educational Game Research Institute/Rieger and Milliken
Corporation/California State University Channel Islands
Date: Tuesday, July
1st, 2008
Time: 6:30 p.m.
pizza provided for meet and greet; 7:00 p.m. Presentation
Location:
California State University Channel Islands (CSUCI)
47 Ventura Street,
Camarillo, CA 93012
Aliso Hall lecture auditorium
Presentation Background
This presentation details
tradeoffs and the use of an inexpensive Game Engine and relational DBMS for both
simulation and control of robots. There is much interest today, including the
military, to analyze and conduct remote and/or autonomous capabilities with
off-the-shelf components. The video gaming industry has accomplished what many
previous robot builders could not; that is, economies of scale. With the sales
of popular game consoles, so to come advantages for finding additional
applications using existing hardware components and software algorithms
typically applied in the virtual world.
A short demonstration and brief
review of related activities currently underway in the vicinity will be
discussed. This includes participation in the research and influence on science,
computer science and mathematics education. As background, an introduction to
the “100 step rule” and the mind, the definition of a “game engine”, the
potential of real-time control (AI) through a relational DBMS, and the ensuing
interface and sensor requirements will be included.
The IEEE
Robotics and Automation Society is interested in both applied and
theoretical issues in robotics and automation. Robotics here is defined to
include intelligent machines and systems used, for example, in space
exploration, human services, or manufacturing; whereas automation includes the
use of automated methods in various applications, for example, factory, office,
home, laboratory automation, or transportation systems to improve performance
and productivity.
Robotics and Automation involves designing and
implementing intelligent machines that can do work too dirty, too dangerous, too
precise or too tedious for humans. It also pushes the boundary on the level of
intelligence and capability for many forms of autonomous, semi-autonomous and
tele-operated machines. Intelligent machines have applications in medicine,
defense, space and underwater exploration, service industries, disaster relief,
manufacturing, assembly, entertainment to name a few. Within the foreseeable
future, intelligent machines will expand and migrate into many more and other
non-traditional places. Robotics and automation is on the move, embrace
it!
Biography
Mr. Rieger has over 30 years experience in
high technology activities, management, consulting, and recently university
teaching. He is founder/proprietor of his own company and currently
is
spearheading the setup of a separate non-profit for science education and
research. He has
designed, implemented and/or been responsible for the
development of dozens of system and
software products. Mr. Rieger has been a
key player in a variety of business management activities including strategic
and tactical business planning; new product design and development, performance
and data analysis, probability and statistics models, and systems integration
and data capture. Mr. Rieger also has extensive experience in DBMS and
telecommunications tool design, development and use, and specialized languages
and algorithm design and development applied to many different integration
activities. After consultation with various video game companies, Mr. Rieger
spearheaded the development and implementation of a new multidiscipline minor in
video game design and development, getting it up and running in what is
considered record time. Mr. Rieger currently has a patent pending for some of
his pattern matching algorithms and procedures.