Ron Rieger, Egris’ president, presented to the IEEE on July 1st, 2008.  The topic was “The Intersection of Algorithms, Games, and Robotics”.
IEEE Robotics and Automation Society proudly
announces the Buenaventura Section meeting notice
for July 2008…
“The Intersection of Algorithms, Robotics
and Games”

Speaker: Mr. Ronald Rieger, The Educational Game Research Institute/Rieger and Milliken Corporation/California State University Channel Islands
Date: Tuesday, July 1
st, 2008
Time: 6:30 p.m. pizza provided for meet and greet; 7:00 p.m. Presentation
Location: California State University Channel Islands (CSUCI)
47 Ventura Street, Camarillo, CA 93012
Aliso Hall lecture auditorium
Presentation Background
This presentation details tradeoffs and the use of an inexpensive Game Engine and relational DBMS for both simulation and control of robots. There is much interest today, including the military, to analyze and conduct remote and/or autonomous capabilities with off-the-shelf components. The video gaming industry has accomplished what many previous robot builders could not; that is, economies of scale. With the sales of popular game consoles, so to come advantages for finding additional applications using existing hardware components and software algorithms typically applied in the virtual world.

A short demonstration and brief review of related activities currently underway in the vicinity will be discussed. This includes participation in the research and influence on science, computer science and mathematics education. As background, an introduction to the “100 step rule” and the mind, the definition of a “game engine”, the potential of real-time control (AI) through a relational DBMS, and the ensuing interface and sensor requirements will be included.
The IEEE Robotics and Automation Society is interested in both applied and theoretical issues in robotics and automation. Robotics here is defined to include intelligent machines and systems used, for example, in space exploration, human services, or manufacturing; whereas automation includes the use of automated methods in various applications, for example, factory, office, home, laboratory automation, or transportation systems to improve performance and productivity.

Robotics and Automation involves designing and implementing intelligent machines that can do work too dirty, too dangerous, too precise or too tedious for humans. It also pushes the boundary on the level of intelligence and capability for many forms of autonomous, semi-autonomous and tele-operated machines. Intelligent machines have applications in medicine, defense, space and underwater exploration, service industries, disaster relief, manufacturing, assembly, entertainment to name a few. Within the foreseeable future, intelligent machines will expand and migrate into many more and other non-traditional places. Robotics and automation is on the move, embrace it!
Biography
Mr. Rieger has over 30 years experience in high technology activities, management, consulting, and recently university teaching. He is founder/proprietor of his own company and currently is
spearheading the setup of a separate non-profit for science education and research. He has
designed, implemented and/or been responsible for the development of dozens of system and
software products. Mr. Rieger has been a key player in a variety of business management activities including strategic and tactical business planning; new product design and development, performance and data analysis, probability and statistics models, and systems integration and data capture. Mr. Rieger also has extensive experience in DBMS and telecommunications tool design, development and use, and specialized languages and algorithm design and development applied to many different integration activities. After consultation with various video game companies, Mr. Rieger spearheaded the development and implementation of a new multidiscipline minor in video game design and development, getting it up and running in what is considered record time. Mr. Rieger currently has a patent pending for some of his pattern matching algorithms and procedures.